If u know why its not working, tell me in the comments bc i spent over 3 hours to fix it. A popular and relatively simple design of such farm was created by ilmango in late 2017 ( https://www.youtube.com/watch?v=l9oteFEj770 ) and it worked fine until snapshot 20w07a with the introduction of piglings. Close. But the best fix on the original design is simply replacing the spawning platforms with magma blocks, u still get xp right? Anonymous Uploaded on 2019-03-04T20:43:17.061Z. Comments. Slice from Max XP gold_xp farm ilmango 73 views. These mobs spawn in the nether_wastes biome alongside zombie pigmen. I've just built ilmango's Zombie Pigmen XP farm I've checked and tested the lines, and it works in tests, but not when running. You placed the solid block correctly. I built this farm in 20w11a, and even though I trapped some pigmen in the corners of the platform, the new pigmen that spawn don't get angry and I have to constantly shoot other pigmen. I've built ilmango's gold farm on my server and it was working fine, but then i added iskall85's hermitcraft gold farm sorting storage system, and … Any spawned pigling would be scared either by zombie pigmans or by soulfire torches, it would run towards the only solid blocks around and thus fall to death below the farm. in theory hoglins can be scared by warped fungi the same way piglins are scared by blue fire. TL,DR: My XP/gold farm is getting all jammed up. Looks like MCEdit doesn't support rec. but i think you can place warped fungi only on solid full blocks such as nylium or dirt and that would mess up all the pathfinding manipulation i have set up. Copy Of … Lorem ipsum dolor sit amet, consectetur adipiscing elit. The aggro chain breaks too quickly perhaps due to reduced spawning rates for zombie pigman (replaced by piglins). I made Ilmango's gold farm on the nether roof in a minecraft server and nothing seems to be spawning, even when all active players are in the same place. A 1.16 fix for ilmango's simple xp/gold farm [1.16/20w08a] submitted 9 months ago by TtHsa "xp/gold farms" or "pigman farms" are means to reliably obtain large quantities of xp and gold, needed for enchanting, mending and crafting. or Schematica. Using iron golems as baits (as ilmango originally intended) could still work but their placement may be difficult with my new outer cirlcles and large Cubes cannot jump effecively in a 2.5 tall space and are slow. This is my next Function file build. MAIN CHANGE: I put a circle of soul fire torches on the inner edge of the spawning platforms, changed the platforms to top slabs instead of full blocks, put two circles of solid blocks (with carpets on top, otherwide mobs would spawn on them) around the farm at least two blocks away and put open trapdors on the outer edge of the farm (an old trick, still working). Any thoughts appreciated. it works, but if piglins stay not fire resistant, you're better off just building the spawning platforms out of magma blocks, I did the fence gate and soul fire trick on my world (20w15a) and it doesnt really work. MAGMA CUBES: Switching to top slabs for the platforms created a 2.5 tall space between, enough to start spawning magma cubes, which was negligeble before. Check everything again and test it. You need to be a member in order to leave a comment. … A simple fix would be to change all spawning platforms to magma blocks as piglings are hurt by them. Broken ilmango gold farm. Looks like MCEdit doesn't support recent versions, as I really don't want to rebuild this thing and would happily move it. Lorem ipsum dolor sit amet, consectetur adipiscing elit. I built it with a schematic mod and I have checked the schematic several times over to check for mistakes that I have made. Shop the best outfits for this season at our online store. 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